On May 16 and 17, 2026, Cnam-Enjmin, the French National School of Video Games and Digital Interactive Media, showcased five projects at the Fantastic Pavilion. These video games were developed by Cnam-Enjmin students:

“A psychological horror game set in a manga’s haunted pages. You play as Jun, a mangaka absorbed by their own book. The manga forces you to carry on and find an end to the story. It’s up to you to fight your past demons, rewrite the narrative and break the curse.”

“A 3D exploration game where you play as an archaeologist descending from a gigantic abyss to study the ruins of a mysterious civilization. Equipped with ancient artifacts, make your wat even deeper into the abyss to unravel the civilization’s secrets and discover how their story intertwines with yours.”

“Your childhood friend, Nova, is dead. No trace of her in reality. However, while mourning in her apartment, you receive a message from her. Fall down the rabbit hole and lose yourself in the meanders of her thoughts through reality and the internet. Dive into her troubles and loneliness to perhaps understand what led to her death. But is she really dead?”

“Following the death of the old man, his house remained deserted and Kuro the cat became the lone dweller of the Akiya. Follow the house’s fate through interactive scenes seen through Kuro’s eyes.”

“A 2D puzzle-platformed game that takes place in an enchanting world. Play as a little girl looking for the thief who stole her necklace. With your bow, get help from the animals in the forest to overcome the obstacles. Demonstrate composure and critical thinking to unmask the thief and understand their motives.”

